Brooke Maggs

Brooke Maggs is an award-winning narrative designer who has worked on games like Control, The Gardens Between, Paperbark and Florence. She works as a Senior Narrative Designer at Remedy Entertainment and regularly speaks at industry events about narrative design. She’s written about games for outlets like The Conversation and the Queensland Writers' Centre. When she’s not playing games, she’s working on a short story collection and recently published a short story in Lighthouse: An Anthology. brookemaggs.com

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